Environment Artist
Brandon Volpe was born and grew up in the Metro-Detroit Area. He first began interested in Architecture and Engineering. He became interested in renderings and then he went on to learn 3D animation at Macomb Community College and from there he went on to a 4 year college in Grand Rapids Michigan called Ferris State University and graduated in 2012 with a Bachelor of Applied Science Degree in Digital Animation and Game Design.
He specializes in 3D and materials and creating texture and takes pride of his ability to quickly create anything into 3D no matter what form it is given to him. He’s had the chance to do many things and wear many different hats. He has created 3D models for products, scenes, environments, props, materials, landscapes, game cinematics, and has done some game designing and publishing for his game studio at Frog Invasion Games. His knowledge and skills have allowed him to create amazing 3D models, structures, environments and materials. He strives to do the most outstanding work and continues to raise the bar on every new project.
Professional website:
https://www.BrandonVolpe.com
Feel free to contact me if you are interested in my work or for freelance opportunities. For more information about my experience, please see my LinkedIn.
https://www.linkedin.com/in/brandonvolpe
For more see
https://linktr.ee/BrandonVolpeStudio
Worked on and built 6 environments for Street's Disciple a PC Steam Game as an Environment Artist
3D Environment Artist and Game Designer
Frog Invasion Games
Worked on and built Submergearia Waters Mobile Game at
www.FrogInvasionGames.com
Samsung Mobile Freelance
Designed and produce my own watch faces without the complexity of coding. Created watch faces for distribution in the Galaxy Store.
At Fiat Chrysler on creating HMI’s (Human Machine Interface) for Instrument Clusters, GUIs (Graphic User Interface)
Video game art for a game called “Kinship” made in Unity
Working with the team on a car configurator VR project using the HTC Vive and Unreal Engine 4
As an instructor with the industry leaders in online tutorials I created a course called “Modeling and Texturing a Next-Gen Building for Games in 3ds Max”.
-I’m proud to be part of a huge family of Volunteer CA’s to help out with the events, session and anything else helping it run smoothly making it the biggest and best gaming convention in the world.
http://www.gdconf.com/
Worked on and built 3 Mobile games at
www.FrogInvasionGames.com
I started as a 3D Artist with several freelance projects developing my talent and skills over the years.
www.BrandV3D.com