Brandon Volpé
Brandon Volpé
Senior Environment Artist
Metro-Detroit, Michigan, United States

Summary

Environment Artist

Brandon Volpe was born and grew up in the Metro-Detroit Area. He first began interested in Architecture and Engineering. He became interested in renderings and then he went on to learn 3D animation at Macomb Community College and from there he went on to a 4 year college in Grand Rapids Michigan called Ferris State University and graduated in 2012 with a Bachelor of Applied Science Degree in Digital Animation and Game Design.

He specializes in 3D and materials and creating texture and takes pride of his ability to quickly create anything into 3D no matter what form it is given to him. He’s had the chance to do many things and wear many different hats. He has created 3D models for products, scenes, environments, props, materials, landscapes, game cinematics, and has done some game designing and publishing for his game studio at Frog Invasion Games. His knowledge and skills have allowed him to create amazing 3D models, structures, environments and materials. He strives to do the most outstanding work and continues to raise the bar on every new project.

Professional website:
https://www.BrandonVolpe.com

Feel free to contact me if you are interested in my work or for freelance opportunities. For more information about my experience, please see my LinkedIn.
https://www.linkedin.com/in/brandonvolpe

For more see
https://linktr.ee/BrandonVolpeStudio

Resume PDF

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Skills

PBR Texturingmaterial creationsubstance designermixersubstance painterGame Development3D ModelingHard Surface ModelingUV MappingArtPhoto-manipulation

Software proficiency

Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Illustrator
Illustrator
Maya
Maya
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
After Effects
After Effects
Unreal Engine
Unreal Engine

Productions

  • Streetsdisciplelogoue4 500
    • Video Game
      Street's Disciple
    • Year
      2022
    • Role
      Publisher / Artist
    • Company
      Frog Invasion Games
  • Swpro
    • Video Game
      SUBMERGE UNDERWATER PRO
    • Year
      2022
    • Role
      Artist, Designer, Programmer, Developer, Publisher
    • Company
      Frog Invasion Games
  • Pokerholdem
    • Video Game
      TEXAS HOLD'EM PRO
    • Year
      2021
    • Role
      Publisher
    • Company
      Frog Invasion Games
  • Xmass
    • Video Game
      CHRISTMAS TREE DECORATION
    • Year
      2021
    • Role
      Publisher
    • Company
      Frog Invasion Games
  • Csm
    • Video Game
      CASINO SLOT MACHINES PRO
    • Year
      2021
    • Role
      Publisher, Artist
    • Company
      Frog Invasion Games
  • M3
    • Video Game
      Match 3
    • Year
      2021
    • Role
      Publisher
    • Company
      Frog Invasion Games
  • Bj21
    • Video Game
      BLACKJACK 21 PRO
    • Year
      2021
    • Role
      Publisher
    • Company
      Frog Invasion Games
  • Ps
    • Video Game
      PHARAOH SLOTS
    • Year
      2021
    • Role
      Publisher
    • Company
      Frog Invasion Games
  • Brandon volpe appiconfullres copy %281%29
    • Mobile Game
      Submergearia Waters
    • Year
      2021
    • Role
      Artist, Designer, Programmer, Developer, Publisher
    • Company
      Frog Invasion Games
  • Pp
    • Video Game
      PIRATE POP BUBBLE SHOOTER
    • Year
      2021
    • Role
      Publisher
    • Company
      Frog Invasion Games
  • Billards
    • Video Game
      Pool Practice Table
    • Year
      2021
    • Role
      Publisher
    • Company
      Frog Invasion Games
  • Brandon volpe watcheface04
    • Commercial / Advertisement
      Gear S3 Watch Face Designs
    • Year
      2020
    • Role
      Smart Watch GUI Designer
    • Company
      Samsung Mobile
  • Brandon volpe krollcover
    • Commercial / Advertisement
      Kroll 2016 Dealer Success Guide
    • Year
      2016
    • Role
      Senior Graphic Designer
    • Company
      Kroll International
  • E brandon volpe model and texture a nex gen building %282%29
    • Commercial / Advertisement
      Tutorial: Modeling and Texturing a Next-gen Building for Games in 3ds max
    • Year
      2016
    • Role
      Teacher, Instructor, Artist
    • Company
      Pluralsight (Formerly: Digital Tutors)
  • Com.froginvasiongames.thecasinovaultrobbery.runneractivity
    • Mobile Game
      The Casino Vault Robbery
    • Year
      2015
    • Role
      Artist, Designer, Programmer, Developer, Publisher
    • Company
      Frog Invasion Games
  • All3logosbp
    • Mobile Game
      BubblePopHD
    • Year
      2015
    • Role
      Artist, Designer, Programmer, Developer, Publisher
    • Company
      Frog Invasion Games
  • Com.froginvasiongames.vietnamchopper.runneractivity
    • Mobile Game
      Vietnam Chopper
    • Year
      2015
    • Role
      Artist, Designer, Programmer, Developer, Publisher
    • Company
      Frog Invasion Games
  • Brandon volpe space time technology
    • Book
      Space Time and Technology eBook
    • Year
      2012
    • Role
      Artist, Designer, Writer, Publisher
    • Company
      Lulu

Experience

  • 3D Environment Artist at Frog Invasion Games
    Clinton Township, United States of America
    June 2022 - Present

    Worked on and built 6 environments for Street's Disciple a PC Steam Game as an Environment Artist

  • Game Designer at Frog Invasion Games
    Clinton Township, United States of America
    March 2021 - May 2022

    3D Environment Artist and Game Designer

    Frog Invasion Games

    Worked on and built Submergearia Waters Mobile Game at

    www.FrogInvasionGames.com

  • Smart Watch GUI Designer at Samsung Mobile
    Detroit, United States of America
    July 2019 - January 2021

    Samsung Mobile Freelance

    Designed and produce my own watch faces without the complexity of coding. Created watch faces for distribution in the Galaxy Store.

  • 3D Technical Artist at Altia
    Colorado Springs, and Detroit, United States of America
    October 2017 - July 2018

    At Fiat Chrysler on creating HMI’s (Human Machine Interface) for Instrument Clusters, GUIs (Graphic User Interface)

  • 3D Environment Artist at Nascent Games
    Sacramento , CA, United States of America
    February 2017 - July 2017

    Video game art for a game called “Kinship” made in Unity

  • Lead Virtual Reality 3D Artist at PixlHut
    West Bloomfield, Michigan, United States of America
    June 2016 - September 2016

    Working with the team on a car configurator VR project using the HTC Vive and Unreal Engine 4

  • 3D Instructor at Digital Tutors
    Oklahoma City, Oklahoma, United States of America
    October 2015 - March 2016

    As an instructor with the industry leaders in online tutorials I created a course called “Modeling and Texturing a Next-Gen Building for Games in 3ds Max”.

    https://www.digitaltutors.com/tutorial/2445-Modeling-and-Texturing-a-Next-Gen-Building-for-Games-in-3ds-Max

  • Conference Associate Volunteer at Game Developers Conference - UBM Tech
    San Francisco, CA, United States of America
    March 2013 - March 2016

    -I’m proud to be part of a huge family of Volunteer CA’s to help out with the events, session and anything else helping it run smoothly making it the biggest and best gaming convention in the world.

    http://www.gdconf.com/

  • 3D Environment Artist at Frog Invasion Games
    Clinton Township, United States of America
    December 2014 - July 2015

    Worked on and built 3 Mobile games at

    www.FrogInvasionGames.com

  • Freelance 3D Artist at Various Studios
    Clinton Township, United States of America
    June 2012 - May 2015

    I started as a 3D Artist with several freelance projects developing my talent and skills over the years.

    www.BrandV3D.com