Hi Everyone, I'm a Material Artist / Texture Artist / Surface Designer previously an Environment Artist. If your here you mind-as-well check out my website links at https://linktr.ee/brandonvolpestudio I first began interested in Architecture and Engineering, then went on to a 4 year college in Grand Rapids Michigan called Ferris State University and graduated in 2012 with a Bachelor of Applied Science Degree in Digital Animation and Game Design.
I specializes in Environments and materials and can create anything into 3D lightning fast from no matter what reference form it is given to me. I have had the chance to do many things and wear many different hats. I have created 3D models for environments, props, materials, landscapes and have done some game designing and publishing for my game studio Frog Invasion Games. My knowledge and skills have allowed me to create amazing 3D models, structures, environments and materials. I strive to do the most outstanding work I can do and continue to raise the bar on every new project.
Feel free to contact me if you are interested in my work or for freelance opportunities. For more information about my experience, please see my LinkedIn.
Worked on and built 6 environments for Street's Disciple a PC Steam Game as an Environment Artist
3D Environment Artist and Game Designer
Frog Invasion Games
Worked on and built Submergearia Waters Mobile Game at
Samsung Mobile Freelance
Designed and produce my own watch faces without the complexity of coding. Created watch faces for distribution in the Galaxy Store.
At Fiat Chrysler on creating HMI’s (Human Machine Interface) for Instrument Clusters, GUIs (Graphic User Interface)
Video game art for a game called “Kinship” made in Unity
Working with the team on a car configurator VR project using the HTC Vive and Unreal Engine 4
As an instructor with the industry leaders in online tutorials I created a course called “Modeling and Texturing a Next-Gen Building for Games in 3ds Max”.
-I’m proud to be part of a huge family of Volunteer CA’s to help out with the events, session and anything else helping it run smoothly making it the biggest and best gaming convention in the world.
Worked on and built 3 Mobile games at
I started as a 3D Artist with several freelance projects developing my talent and skills over the years.