Inspired by the the Chicago Theatre in the game “Watch Dogs” and the actual Fox Theatre in Detroit, Michigan and in the game “The Crew”.
I show these skills in the Quixel Suite in a set of tutorials on youtube.
This was modeled in 3ds Max and textured and rendered in Marmoset using its new Physical Based Shaders feature (PBS) and then imported into Unreal Engine 4. I did all of the modeling, texturing, lighting, rendering and all of the objects in this scene.
Took 2 months to complete.
More of those game are referenced here https://www.flickr.com/photos/155285414@N02/albums