Full workflow Tutorial available on Gumroad
Inspired by the the Chicago Theatre in the game “Watch Dogs” and the actual Fox Theatre in Detroit, Michigan and in the game “The Crew”.
Everything here was created rendered and made by me. The lighting and all modeling, texturing was done by me.
This was modeled in 3ds Max and textured and rendered in Marmoset using its new Physical Based Shaders feature (PBS) and then imported into Unreal Engine 4. I did all of the modeling, texturing, lighting, rendering and all of the objects in this scene.
Took 2 months to complete.