This project was done with CryEngine. I did the modeling, texturing, lighting, color correction and all of the objects in this scene except for the natural items such as the trees, birds, sky. I made the modular geometry and textures in 3ds Max, Photoshop and dDo to create 2 UV maps, each 4096×4096 and then added dirt layers to them later. The buildings were made from about 10 modular pieces.
Took about 2-3 weeks to complete