World At War

“World at War” was a game being made by a small team called Black Sand Studios. The game was made with Unreal Engine. The image above is the menu for the beginning of the game. I did all aspects of this terrain. At this point in the project we have a prototype level. The level is a multi-player map and the terrain map was made by me and environment artwork for the buildings. The location is in Somalia and lightly inspired by the movie Black Hawk Down.

I did the modeling of the buildings, terrain, and texturing of the maps, level design, structures, lighting. I made the buildings in 3ds Max and the textures in Photoshop and the terrain in World Machine and Mudbox.

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Brandon volpe terrainofmogadishucity
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